02 · Immersive

Voices that fill
the room.

Sound and image holding a story together. The same piece plays on a phone, on a community-center wall, inside a pop-up dome at a youth center, on a planetarium ceiling. Communities co-build installations in their own spaces — their voices, in their rooms, the way they want to hear them.

From phone to domeAudio + image · always togetherCo-built with communities
Community member Artist Cultural institution Planetarium / museum Documentary maker Community center Library
DOME · LIVE · 4K FULLDOME 12 PROJECTORS · 12 SPEAKERS · 7.1.4 OBJECT · MPCDI v2
The rooms people already have

Every surface. Same story.

A piece plays on a classroom screen in the morning and on a planetarium ceiling that night. On a phone in a bus seat and on the wall of a youth center an hour later. The technical work happens underneath — you see the room it lands in. If you're a community member who wants a piece in your space, pick the room that's closest to yours — we'll help figure out the rest.

DOME · LIVE
Planetarium fulldome
26m fixed → 5m inflatable

Fisheye renders, IMERSA fulldome masters, dome ring lighting cues, audience seating math. Up to 12 projectors with edge-blend.

DigistarSkySkanZeissSpitz
CAVE · 5-WALL · MPCDI v2
Museum CAVE
4 / 5 / 6-wall configurations

Floor + ceiling projection optional. MPCDI v2 anchors, per-wall audio routing, curated walk path with breadcrumb state.

MPCDI v2GestureLiDAR-ready
CITY BLOCK · BUILDING-SCALE
Urban projection
Building-scale · multi-projector

Edge-blend across building façades, geometry against real architecture, distance brightness curves, civic permitting brief included.

urban_block_large6+ projectors
CYLINDER · 360° PANO
360° cylinder gallery
Continuous wraparound

Museum installations, art-fair pop-ups. Walk-around viewing without a fixed sweet spot. Ambisonic ring audio.

360° panoAmbiX
AMPHITHEATER · DISTRIBUTED PA
Amphitheater & arena
Outdoor / indoor large-audience

Big-screen projection + distributed speaker rings. Object-based audio follows the audience's physical position.

Distributed PAADM BW64
CLUB · 7.1.4 · AUDIO-REACTIVE
Intimate nightclub
7.1.4 ceiling rig · audio-reactive

Small-format with ceiling speaker grid. Low-latency object-based playback, content that breathes with the music. Middle-ground for VJs.

7.1.4audio-reactiveWebXR
FLAT WALL · SINGLE PROJECTOR
Wall projection
Single-surface · most portable

The cheapest, most portable rig. Limits content type (no chorus, max 3 projectors). Built for community halls, classroom walls, lobby installs.

single-projectorvenue-aware caps
Sound that knows where you're standing

A voice that sits
where the speaker sat.
In any room.

When a grandmother tells a story in El Mercado, her voice should come from where she sat — not blasted out of every speaker in the room. Our audio layer carries position, distance, and intimacy with the piece. Listen on headphones and you get a close-up preview. Play it in a planetarium and the sound wraps the ceiling. The audio knows the room.

For pro-audio folks · the plumbing is HRTF binaural (preview) → FOA Ambisonic (room master) → ADM BW64 objects (production) → per-speaker tracks for native venue rigs

01 · ON HEADPHONES

Close-up preview

What you hear on a phone or laptop — the voice next to your ear. Fine for a classroom on a Chromebook; a preview of the real thing.

02 · IN ANY ROOM

Room master

A generic surround mix that plays on any speaker setup — community center, youth center, community hall. Doesn't need a special rig.

03 · IN A BUILT SPACE

Object-based · per voice

For museums, planetariums, or built installations: each voice carries its own position in the room. The venue's sound system routes to its actual speakers. The grandma's voice sits where she sat.

04 · COMMUNITY-BUILT

Your own rig

For community installations built on whatever speakers the space has — whether it's four in the corners of a gym or a full dome ring. We help work out the routing.

"A voice should sit where the person sat. In a room big enough to hold the whole story."

Our audio practice · for community installations first

Live deployments · 04 of many

Real venues. Real signal.

Pilot · live
Orlando · FL
Parramore / NIYC
Civic convening composite
Heritage · MS
Clarksdale · MS
Paramount Theatre
Mississippi Delta · sounds of knowledge
TOFV
Puebla · México
El Mercado Vive
Table of Free Voices · exhibition
112 voices
Berlin · 2006 / 2026
Table of Free Voices
48 countries · global archive
Community installations · build in your own space

Your voices.
Your room.

A community center's front wall. The lobby of a library. A youth-center multipurpose room. A local planetarium. We help communities build installations of their own voices — in the spaces they already meet in, using what's there, adding only what's needed.

START · WITH A SPACE

Your wall, your screen, your dome

Tell us about the room. We'll work out what the piece looks like there — what surfaces it uses, what sound it can hold, whether it runs on a laptop and projector or needs more.

BUILD · WITH THE COMMUNITY

The voices go in first

Workshops to gather voices, images, and testimony. The community owns the content. We hold the technical layer until they want to run it themselves.

HOST · AND KEEP ADDING

The piece stays alive

Installations aren't finished when we install them. Visitors add their voice. The piece grows with every person who stands inside it.

Tell us about your space

Immersive · let's talk

Tell us about
your room.

A wall, a gallery, a dome, a library, a community center, a phone. Tell us who you are and what you want to hold. We'll write back within a week. No marketing list, a real person reads it.

Community installations always free or sliding-scale.