Lit Fuse Studios / Surface Forge / preview
Table of Free Voices · CC
MPCDI v2 read / write IMERSA fulldome master ShipToVenue · ShipTiered PreviewFromSource AnchorContent · AnalyzeContent ADM BW64 · AmbiX · FuMa pan_audio_to_content_position Equirect · dual-fisheye → equirect Digistar · SkySkan · Zeiss · Spitz scripts glTF scene · Blender rig · WebXR preview ConsentRecord · RecordingContext · Citation governance_review (CARE-aware) 20 venue presets (dome_720 → civic_composite) ComfyUI node pack · Python API · Apache 2.0 Blender rig · glTF · Unity / Unreal import Complementary to TouchDesigner · Resolume · MadMapper MPCDI v2 read / write IMERSA fulldome master ShipToVenue · ShipTiered PreviewFromSource AnchorContent · AnalyzeContent ADM BW64 · AmbiX · FuMa pan_audio_to_content_position Equirect · dual-fisheye → equirect Digistar · SkySkan · Zeiss · Spitz scripts glTF scene · Blender rig · WebXR preview ConsentRecord · RecordingContext · Citation governance_review (CARE-aware) 20 venue presets (dome_720 → civic_composite) ComfyUI node pack · Python API · Apache 2.0 Blender rig · glTF · Unity / Unreal import Complementary to TouchDesigner · Resolume · MadMapper
Lit Fuse Studios
Surface Forge · preview

Place a voice.
Feel the room.

A small playable preview of Surface Forge — the toolkit we use to put community voices into immersive spaces. Real voices from the Table of Free Voices (36 speakers, free to use). Pick a room. Place a voice. Listen.

  • 1Pick a room below — or just explore.
  • 2Tap a voice on the left to place it. Each voice has its own position in the room you can hear.
  • 3Hit L to hide the library and feel the full space, or Add your content to load your own piece.

Start in a room close to yours

Headphones make it sound the way it should. Touch friendly.

Top-down · dome