We build the tools that let communities — ours, and the ones we work with — hold their own stories on every surface that’s open. Phone in a pocket. Wall of a youth center. Library projector. Dome ceiling. Immersive museum room. Same piece, same dignity, whichever room is open — we don’t water the work down for the ivory tower or play it down for the block. Both rooms get all of it.
We make immersive pieces with our own communities and put them on whichever surface is open — a phone in your pocket, a classroom screen, a community-center wall, a planetarium ceiling, an immersive museum room, a wall-side projection on a Tuesday night. The surface is whatever's already there. The story is what we bring. Then we open the toolkit so others can do the same.
Voice testimony. Lived-experience documentary. Neighborhood capture. Held inside a 360° space anyone can step into. Free voices from a Berlin table in 2006. A juke joint in Clarksdale. A mercado in Puebla. A youth center in Orlando. Held with consent and citation, not extracted.
The same piece plays in a student’s browser, on the wall of a community center, inside a pop-up dome a teacher unfurls in a gym, in an immersive museum room, on a planetarium ceiling. Phone is one surface among many. We design for whichever room a person actually has.
Surface Forge ships content to any room. The 360 Developers App lets us build the room together in real time. Chasing the Light is forthcoming — a mobile companion where light cues voices into rooms. Spectral Signature is the research layer keeping the work tied to the places it belongs to. Open-source. Free for community use. See the toolkit →
Education & Civic — our 360° curriculums, workshops, and civic engagement loops in classrooms middle school through university. Immersive — the installations our communities build in the spaces we already meet in. Our tools — the open toolkit we made: the pipeline, the live-collab 360° world builder, and a research roadmap of forthcoming work.
From Puebla · community workshop
In the room · voices in motion
Open toolkit · built and shared
One story moves through every surface we have. Capture · shape it · ship it · let it land. A wall, a dome, a phone, an immersive room — whichever room is open. Same signal.
A growing library of community-authored 360° pieces. Hover any one to hear what it sounds like — the place, the people, the sound of the room. Each piece consents-on, citations-in, free for educators and community use.
In 2006, 112 thinkers from 48 countries gathered at one table in Berlin — the Table of Free Voices — to answer humanity’s most pressing questions, on democracy, art, faith, conflict, and the future. Here’s one. The answers have been holding their breath for twenty years. Press to unveil.
The spatial web is being built right now — mostly without us.
Apple, Meta, and Google scan every street and every room to build their version of spatial reality. Our neighborhoods become the backdrop. Our blocks become someone else’s infrastructure. The voices we carry — the ones that have already been extracted from us once — flow out of our hands a second time.
So we built the tools we needed. Surface Forge. The 360 Developers App. Chasing the Light is forthcoming. Spectral Signature is on the research roadmap. We keep building — always something new on the way.
Digital sovereignty, for us, is plainer than a slogan. It’s whose hand holds the microphone when the recording starts. Whose consent is on file when the piece ships. Whose neighborhood gets to own the archive after it’s made — not just sit inside it. Voices have been extracted from our communities for generations. The digital age shouldn’t be one more round of that. If you’re building your own tools for the same reason — we want to know you. The work is more interesting together.
A fuse is the bridge between the spark and the work. We’re the bridge.
Knowledge from our communities has been undervalued by default — by museums, by curricula, by the rooms where culture is decided. Whose voice counts as voice. Whose room counts as space. Whose story gets to be canon. We don’t want better metaphors for that. We want the rooms.
A planetarium showing the night sky from a Mississippi porch. An immersive museum room holding a market in Puebla. A youth-center wall holding the corner of a block in Orlando. A Berlin table where 112 voices sat down twenty years ago, opened back up for the next twenty. Same tools, same dignity, surfaced where they belong — not as exception, but as the work.
The lineage we read from runs from Ralph Ellison’s basement to the curriculum committees and back. Visibility on our own terms. Light we made for ourselves. From the streets to the ivory tower — both rooms are ours, neither is the only one.
We build forward. Gaussian-splat 360° capture. Object-based audio that knows the room it’s playing in. Immersive pieces designed for documentary and education in the same breath. The pedagogy comes first; the tooling serves it.
2026 is the 20th anniversary of the original Table of Free Voices. We’re holding a new circle — and the work isn’t ours to finish. As people step into the piece (a phone, a planetarium, a wall in a youth center), every visitor adds what they bring. Send a voice note. Record a quick video. Or just write us. Same form, your medium. We hold what arrives. The civic-engagement platform for all of it is Our Voices Unbound.
No spam. No marketing list. A real person reads it — usually within 48 hours.